In this 3 day Advanced After Effects CS6 training class, students will learn advanced-level features of the program.
Goals
- Learn about grouping layers to make them easier to coordinate.
- Learn to use expressions.
- Learn to add a new dimension to your animations.
- Learn essential skills for creating special effects.
- Explore paint, roto brush, and puppet tools.
- Learn about creating, animating, and extruding vector-based shapes.
Outline
- Parenting and Nesting
- Parenting, Nesting, and Expressions Defined
- Assigning a Parent
- Parenting, Opacity, and Effects
- Parenting with Null Objects
- Nesting to Group Layers; Using guides
- Editing Precomps
- Navigating Composition Hierarchies
- Nesting a Common Source
- Sizing Precomps
- ETLAT (Edit This, Look At That)
- Precomposing a Group of Layers
- Precomposing a Single Layer
- Render Order Explained
- Splitting Work between Comps
- Precompose Options Compared
- Using Precomposing to Reorder
- Continuous Rasterization
- Collapsing Transformations
- Compound Effects
- Expressions and Time Games
- Using the Pick Whip to Create Expressions
- Altering Expressions
- Stabilizing Shadows
- Matching Value Ranges (The Linear Expression)
- Looping Keyframes
- Expression Tips
- The Wiggle Expression
- Expression Controllers
- Keyframing the Wiggle Expression
- Creating a Master Controller with a Null Object
- Converting Sound to Keyframes
- Frame Blending
- Pixel Motion
- Stop Motion Tricks
- Preserve Frame Rate
- Creating Key Frames
- Time Remapping
- 3D Space
- Enabling Layers for 3D
- Moving and Rotating Layers in 3D Space
- Multiplaning Effects
- 3D Motion Paths
- Multiple Views
- Adding a Camera; Camera Settings
- Using the Camera Tools; 3D Views
- Moving and Animating Cameras
- Building a Camera Rig
- Layer and Camera Auto-orientation
- Camera Depth of Field Blur
- 3D Lights
- Casting Shadows
- Light Falloff; Material Options
- Ray-traced 3D Renderer (New in CS6)
- Extrusion and Beveling
- Bending Footage Layers
- Transparency; Index of Refraction
- Reflections
- Environment Layers
- Ray-tracer Image Quality
- Fast Previews
- Track and Key
- Tracking Overview
- Warp Stabilizer
- Point-based Tracking and Stabilization
- Creating Track Points
- Applying Stabilization
- Fixing Bad Tracks
- 2D Motion Tracking
- Applying a Motion Track
- Tracking Interlaced Footage
- Radio Waves Effect
- Applying Tracks to Effect Points
- Planar Tracking with Mocha AE
- Pasting the Mocha Track into After Effects
- Bezier Warp Effect
- 3D Camera Tracker (New in CS6)
- Defining the Plane; Moving the Target
- Creating a Track Null; Parenting
- Adding 3D Text and a Shadow Catcher
- Stabilizing Position, Rotation, and Scale
- Keying Using the Keylight Effect
- Creating Garbage mattes
- Rolling Shutter Repair (New in CS6)
- Paint, Roto, and Puppet
- Basic Painting
- Erasing Strokes
- Paint Channels
- Paint Blending Modes
- Brush Duration Bar
- Animating Strokes
- Revealing a Layer
- Creating Organics Textures
- Tablet Settings
- Cloning
- Transforming Strokes
- Basic Roto Brush
- Roto Brush Workflow; The Base Frame
- Propagating Strokes
- Corrective Strokes
- Refining the Matte
- Puppet Pin Tool
- Animating Puppet Pins
- Puppet Overlap Tool
- Recoding Puppet Animation
- Puppet Starch Tool
- Multiple Shapes
- Shape Layers
- Creating a Shape Layer
- Stroke and Fill Settings, Editing Shapes
- Multiple Shapes
- Even-Odd Fill
- Shape Effects
- Creating Buttons
- Shape Repeater
- Compound Shapes; Merge Paths
- Gradients
- Shape Pen Paths
- Wiggle Tranforms
- Advanced Strokes
- Dashes and Gaps
- Animating a Stroke
- Create Shapes from Vector Layers (New in CS6)
- Extruding Shape Layers (New in CS6)
To Hire a proven Adode After Effects CS6 Subject Matter Expert and Instructor who also teaches this class, call 800-798-3901 today!